AI Insights · Timothy · April 2022
Top 5 Subscription Games Performance in the UK for Q1 2022
An analysis of the performance of the top 5 subscription games on a unified platform in the UK during Q1 2022, highlighting trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 subscription games in the United Kingdom showcased varied performance metrics on a unified platform. Here is a detailed look at their trends in weekly downloads, revenue, and active users.
Pro Darts 2024 from iWare Designs Ltd. saw a significant spike in weekly downloads at the beginning of January, peaking at approximately 30K. However, this number steadily declined to around 2.7K by the end of March. Weekly revenue peaked in the first week of January, reaching about $1K, but saw a gradual decline to around $126 by the end of the quarter. Active users followed a similar trend, starting at 41K in early January and tapering off to just under 10K by the end of March.
Wonderputt Forever by Netflix, Inc. experienced a relatively stable performance in terms of weekly downloads, starting at around 3.7K and ending at approximately 1.6K. Active users remained quite consistent throughout the quarter, hovering around the 4K mark.
Asphalt Xtreme, also from Netflix, Inc., had a notable peak in weekly downloads at the end of December with about 4.4K downloads. This number saw some fluctuations but remained above 1K throughout the quarter. Active users showed a steady trend, starting at 6.8K and ending at around 5.3K. The game generated minimal revenue, with a peak of just $15 in the week of February 28.
Hearts: Card Game from MobilityWare saw its weekly downloads peak in early February at around 3K, before stabilizing at approximately 1.4K by the end of March. The game maintained a consistent number of active users, starting at 6.6K and peaking at 9.6K in mid-February, before stabilizing around 7K.
Finally, Teeter Up: Remastered by Netflix, Inc. saw a gradual decline in weekly downloads from a peak of 2.2K at the end of December to about 1K by the end of March. Active users showed a similar trend, starting at 4.7K and ending at around 2.8K.
These insights reflect the diverse performance of subscription games in the UK for Q1 2022. For more detailed analytics and insights, visit Sensor Tower.